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When Ubisoft pulled the plug on The Crew in 2024, the game became permanently unplayable for everyone who had purchased it.
Ross Scott turned that into a campaign, and that campaign has since produced parliamentary debates on two continents.
How Stop Killing Games started Scott founded Stop Killing Games in 2024, with The Crew's server closure as the inciting case.
The campaign's core argument: when a publisher sells a game and later renders it permanently unplayable by shutting down its servers, buyers received something with an undisclosed expiration date.
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